Coding art

You can find as an example of a image map example of a skeleton. You can use the GIMP plugin image map to know the coordinates of each point of your painting (neoplasticism, suprematism, geometric art) and then use coding to create something like this cubist portrait. The source code is below. You can also write in the browser: http://view-source:

function setup(){ createCanvas(320,400); //brown background } function draw(){ fill(92,52,40); noStroke(); quad(92,0,194,400,320,400,320,0); fill(0); //hair stroke(0); strokeWeight(7); fill(46,52,40); triangle(215,364, 267,321,286,386); quad(267,321, 303, 163, 155,5, 95, 0); //orange face fill(211,135,37); stroke(0); strokeWeight(7); ellipse(93,205,286, 390); //yellow background noStroke(); fill(237, 224, 32); quad(0,0,0,400,194,400,92,0); //blue face triangle fill(53,117,142); triangle(186,368,174,46,118, 102); //mouth line stroke(0); strokeWeight(5); line(184,265,154,269); //chin fill(148,159,81); quad(103,285,119,339,184,358,163,286); //nose and left side of face noStroke(); quad(93,0, 17,213, 59,240, 130,143); //purple upper lip fill(61,65,112); noStroke(); quad(95,260,153,240,129,145,91,196); //mouth blue triangle stroke(0); strokeWeight(5); fill(53,117,142); triangle(96,261, 179,262,152,240); //purple mouth triangle stroke(0); fill(155,96,154); triangle(160,270,103,284,170,304); //white eye fill(255); stroke(0); strokeWeight(5); ellipse(177,148, 90,60, PI, PI); //purple eye fill(155,96,154); stroke(0); strokeWeight(3); ellipse(177,148, 46,46, PI, PI); //pupil fill(0); noStroke(0); ellipse(177,148, 20,20, PI, PI); //lines for nose strokeWeight(7); stroke(0); line(94,0,15,210); line(15,210,54,240); line(54,240, 91,200); strokeWeight(5); line(91,200, 95,260); line(151,242,132,149); //yellow eye fill(236,220,133); ellipse(99,99,36,36); fill(0); ellipse(99,99,10,10); //nostrils strokeWeight(9); line(55,102,50,100); strokeWeight(2); line(29,208,34,212); line(46,220,53,226); line(122,193,122,228); //under chin strokeWeight(7); fill(53,117,142); ellipse(135,388,120,120); noStroke(); quad(118,290,162,303,160,316,115,300); fill(46,52,40); stroke(0); rect(65,388,200,20); }

After that you will create interactivity of this painting using Javascript libraries as p5.js with mouse, keyboard, microphone, face (or object or voice) recognition, etc

"The best way to predict the future is to invent it" (Alan Kay)